Version 12.1
Download Toon Boom Harmony Premium for Mac Free. It is full Latest Version setup of Toon Boom Harmony 12.1.1 Premium Premium Pro DMG for Apple Macbook OS X. Brief Overview of Toon Boom Harmony Premium for Mac OS X. Toon Boom Harmony Premium for Mac is a useful application for creating imposing animations. Toon Boom Harmony Premium 12.1 Win. Title:?Toon Boom Harmony Premium 12.1 Win. Info: Toon Boom Harmony (formerly Toon Boom Symphony) – Like Opus, this software is based on a centralized database system and is used in the Film and TV animation industry. Toon Boom Harmony 12.2 PREMIUM Portable 372 MB. Toon Boom Harmony Premium is an easy-to-use animation utility for studios. This application gives you a powerful blend of traditional and digital tools for creating original and expressive art.
Here are the new features, changes, improvements, and bug fixes in Toon Boom Harmony 12.1:
• | Features |
• | Changes and Improvements |
• | What's Fixed? |
Feature | Description | |||||
Deformation (Harmony Premium) | Create New Deformation Chain Tool A new tool called Create New Deformation Chain lets you create new chains of deformers for new drawings by adding a Transformation-Switch node to your deformations. You can find this new tool in the Deformation toolbar. | |||||
Transformation-Switch Node A new Transformation-Switch node lets you connect chains of deformations, Pegs, Mesh Warp, Quadmap, Quake or Ortholock nodes. The timing of drawings in a layer determines which chain is used. | ||||||
Converter Script A converter script called TB_ConvertLegacyDeformation.js changes old deformation chains into the new Harmony 12 style. | ||||||
Deformation Toolbar
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Convert to New Drawing and Add Deformation Chain This feature creates a new drawing from the deformed current drawing and then associates it to a new deformation chain that has all the same deformer nodes as the original chain. It copies the values of the current keyframes and pastes them as the initial values of the new chain. | ||||||
Rename Transformation Allows you to give a more informative name to your transformation chains, either your deformation chains or any other type of chains made of peg, Mesh-warp, etc. | ||||||
Web Control Center | The Web Control Center lets you perform most of the operations that the Control Center does but through a web browser. You can create, delete environments, jobs, scenes and users, as well as export from and import to the database from another site or onsite. There are movie and thumbnail previews of scenes, and you can send scenes to render. | |||||
Timeline | Remove Duplicate Key Exposure There is a new button in the Timeline toolbar for removing unnecessary drawing key exposures that were created when pasting with the Enforce Key Exposure option selected (for example) | |||||
Timeline (Harmony Premium & Advanced) | Enforce Key Exposure A new paste option lets you decide whether to create key exposures or not. This option is located in two places:
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Paste Mode for Pasting Keyframe and Exposure Values You can change the way the normal paste works. There were two presets; one for keyframes and one for exposure. Now there is a third one for pasting both keyframe and drawing exposure values at the same time. Also, you can customize the three presets to your liking. Tip: You can also use these three presets as a quick way to change how the paste works if you don’t want to limit them to keyframes or exposures. All three presets are available from the Timeline view menu (Edit > Modify Paste Presets) | ||||||
Extend Timing and Swap Drawings Two new options allow you to extend the timing and swap drawings when dragging, copying, cutting or pasting in the Timeline and Xsheet views. The Fill Gap with Previous Drawing option is used at the source of the cut and the Fill to Next Key Exposure is used at the destination of the paste. These options are located in two places:
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Preferences | Extend Exposure of Previous Drawing When this option is selected, drawing something in a blank frame will create a new drawing and extend the timing from the previous exposed drawing (like in older versions of Harmony). This option is called Extend Exposure of Previous Drawing and is located in the Preferences dialog box: Harmony Essentials: General tab, Timeline section. Harmony Advanced and Premium: Exposure Sheet tab, Drawing Creation section. | |||||
(HarmonyAdvanced and Premium) Overriding Exposure and Keyframe During Drag and Drop A new option lets you overwrite exposure and keyframes while dragging and dropping. This option is located in two places:
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Drawing (Harmony Premium & Advanced) | Using bitmap brushes with a complex set of properties has been optimized to be two to three times faster! | |||||
Customer Experience Improvement Program | Harmony now includes the optional Customer Experience Improvement Program whereby usage information is collected and sent to Toon Boom. The data does not contain any personally identifiable information and cannot be used to identify you. The data will consist of a basic hardware description, a project summary and usage information. We will only use this information for software improvement purposes, as well as sharing the information with third parties for the same reason. The Customer Experience Improvement Program is enabled by default but is voluntary. If you prefer not to participate, you can opt out when you first launch the software, by using a global preference, or by a command line argument. |
Changes and Improvements | Description | ||||
Deformation (Harmony Premium) | The Deformation tool properties retain their state when you restart the application. | ||||
Web Control Center | Updated Dictionaries with Web Control Center You must update the comp.dict file in the database so Web Control Center works properly. It is now possible for the path to be longer when sending a scene to batch render (Harmony Premium and Advanced). | ||||
Preferences | Added number of undos in preferences for Harmony Advanced and Essentials. | ||||
Nodes | Insert a node into the Node view automatically by pressing Enter while you have a node selected in the Node Library view. | ||||
Flash Import (Harmony Premium & Advanced) |
|
Item Fixed | Description |
Fixed crash | When using Colour-Override while keeping the softrender active and adjusting the Colour-Override values. |
When importing a SWF file with faulty tag for JPEG image. | |
Fixed issues | The picker from the Colour Picker window works differently to support picking outside the application. To pick a colour, hold down the mouse button as you move along the desktop to preview colours, then release to select the colour. If the Sticky Eye Dropper option in the Preferences dialog box (Drawing tab > Options section) is selected, the dropper will not have this new behaviour. |
Parts of a drawing were not showing in OpenGL preview. | |
The trial version of Harmony Essentials did not see the drawings just created. | |
The Onion Skins of new Bones and Game Bones unintentionally change as you edit the bones. | |
Four-digit numbers don’t fit in the Frames, Start and Stop fields of the Playback toolbar. | |
The Blur-Radial-Zoom from Harmony 10.3.1.9206 gave a different result in Harmony 12. | |
The pencil lines of drawings do not retain their size after copy/pasting them into a new drawing layer. | |
Duplicating a drawing removes all the key exposures of the current drawing. | |
When the Onion Skin is set to Outline Only, it didn't work on drawings with deformers. | |
A template that includes a deformation has a thumbnail generated that does not include the bounding box of the deformed drawing. This results in the thumbnail showing only the other undeformed drawings. | |
The render of small pencil lines did not produce nice curves but rather angular results. | |
The palette-list was not saved in a new scene if you did a Save As New Version instead of Save. | |
Miscellaneous | Fixed export of deformation to SWF. |
Fixed wrong compositing order with legacy scenes with symbols. | |
Fixed cel swapping from the Library view when you have symbols. | |
Fixed unreadable palette and scene when a colour swatch name contains a backslash (). | |
Fixed wrongly displaying the internal peg controls of a drawing layer when displaying the deformation controls. | |
Fixed import of AI file with name of 43 characters. | |
Fixed texture shifts on mouse up when using the vector brush tool. | |
Fixed the somewhat random order of cables when dropping a parent between two children in the Timeline view. | |
Fixed incorrect behaviour of Toon Boom bitmap image when using the Colour-Override nodes. They were blocked when using Render Selected Colours or Render Selected Colours and Bitmaps. | |
Fixed animated Collada files that do not import properly. | |
Fixed disappearing drawings in scene with symbols converted from Animate 3. | |
Fixed Show Strokes option that didn't show them in Line Art in Camera view OpenGL. | |
Fixed wrong directory path when importing a scene with Control Center from a shell command. | |
Fixed Vectorization dialog box: strictness and pegSide or fieldChart settings. |
You can Download Toon Boom Harmony Premium for free
Toon Boom Harmony is a program that offers some of the best animation tools in the industry, but do not forget that the software is designed for professionals, it will not be very convenient for beginners. It’s basically an industry standard for digital 2D animation. The software has been used to create some of the best animation shows on television, including the Simpsons, SpongeBob, Rick and Morty and others. Using sprites, you can easily create new characters and animate your stories. Professional-level tools and features give you complete control over your projects.
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Thanks to cool tools, character movements seem natural, although you can also make their gait unnatural. The bow model function helped control the movement and time of each animation by showing the previous drawing below the next sketch – this helps to create a smoother movement. There are also animation marks, you need them to mark the way the character moves. The software automatically animates the steps between the two points using frame or key animation.
Brush opacity and other parameters are fully customizable, so your strokes are displayed in the same way as with paper and pencil. Toon Boom Harmony has tools for scanning and cleaning your work, so you can use traditional paper and pencil media. Many animation software, including Adobe Animate and CrazyTalk Animator, require you to use external software to access specific drawing or animation tools. This software is different in that it provides all the animation and drawing tools you may need in the software.
Toon Boom Harmony has many import and export options. You can upload your own paper drawings or digital images as more than 13 different file types. You can also export individual elements and frames or entire projects in a variety of ways. These include exporting AVI and MP4 video files for playback on TV and uploading directly to websites such as YouTube and Facebook.
Brush Engine
Revolutionary vector/bitmap drawing technology with unlimited artistic potential.
Palettes and Painting
Advanced colour palettes provide efficient control over texture and colour on every frame.
Traditional Paperless Animation
Access to a complete toolset for traditional frame-by-frame animation.
2D/3D Integration
Animate 3D models and their individual parts directly in Harmony Premium for more creative control when integrating 3D elements with 2D characters.
Deformers
Powerful tools to create cut-out animation from rubber hose to hand drawn looks.
Cut-Out Animation
Build simple to advanced rigs with specialized tools. Master controllers save time when animating sophisticated rigs.
Effects and Compositing
Add special effects, camera angles and composite scenes seamlessly. Add volume and lighting effects to characters with automatic tones and highlights that can be animated.
Export to Game Engine
Create 2D animation for your game that is lightweight and compatible with game engines like Unity.
Pipeline Integration
Harmony is designed to integrate with other software in a production pipeline. Import multilayer PSD and PSB files, Illustrator, PDF, bitmaps and audio.
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