Tales of androgyny foraging

The most supported Tales of Androgyny encounter / animation / character is implemented! Access to a private Dropbox folder where we keep all of our sketches, past and present, the finished updates, story snippets / chapters, as well as the Patron builds of Tales of Androgyny, which are a few versions ahead of the public builds, and have story. 1 Welcome to the Tales of Androgyny Wiki 2 Tales of Androgyny 3 Nudity on Wiki 4 Navigation 4.1 Lore and Encounters 4.2 Character Creation 4.3 Combat 4.4 Additional Info 5 Latest activity Patreon Twitter Itch Tales of Androgyny is an erotic turn-based RPG featuring characters with androgynous. 1 Welcome to the Tales of Androgyny Wiki 2 Tales of Androgyny 3 Nudity on Wiki 4 Navigation 4.1 Lore and Encounters 4.2 Character Creation 4.3 Combat 4.4 Additional Info 5 Latest activity Patreon Twitter Itch Tales of Androgyny is an erotic turn-based RPG featuring characters with androgynous. 1 Wereslut 1.1 Description: 1.2 Encounter: 1.3 Brothel quest line: 2 Picture Grid (Wereslut) 3 Picture Grid (Feral Wereslut) The wereslut is an enemy which has many variations, the normal wereslut which can be found mostly in the starting areas, the feral wereslut starts appearing after the monster town and finally the friendly wereslut which appears in the mossy expanse. The wereslut is a.

still geting this error

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com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load font, FreeType error code: 85
at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newMemoryFace(FreeType.java:123)
at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newFace(FreeType.java:109)
at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:95)
at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:86)
at com.majalis.screens.ScreenElements.getCustomFont(ScreenElements.java:66)
at com.majalis.screens.ScreenFactoryImpl.getEncounter(ScreenFactoryImpl.java:240)
at com.majalis.screens.ScreenFactoryImpl.getCurrentContextScreen(ScreenFactoryImpl.java:295)
at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:139)
at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:141)
at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)
at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:114)
at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)